using System;
using System.Collections.Generic;
using System.Text;

namespace BoOnce
{
    static class Settings
    {
        #region Content settings
        public readonly static String CONTENT_ROOT_PATH = @"Content";
        public readonly static String CONTENT_PERSON_PATH = @"Persons";
        public readonly static String CONTENT_SCENERY_PATH = @"Sceneries";
        public readonly static String CONTENT_LEVEL_PATH = @"Level";
        public readonly static String CONTENT_BACKGROUND_SCENERY_PATH = @"Sceneries/Backgrounds";
        public readonly static String CONTENT_GFX_PATH = @"Textures/GFX";
        public readonly static String CONTENT_FONT_PATH = @"Fonts";
        public readonly static String CONTENT_CONFIG_PATH = @"Config";
#if DEBUG
        public readonly static String CONTENT_DEBUG_PATH = @"Debug";
#endif
        #endregion

        #region Graphics settings
        public static Boolean SCREEN_FULLSCREEN = false;
        public static int SCREEN_X = 640;
        public static int SCREEN_Y = 480;
        #endregion

        #region Game settings
        public readonly static int MAX_PLAYER = 2;
        #endregion
    }
}
